GraphoGame: A Computer Adaptive Reading Intervention to Improve Decoding Skills in Bilingual Students
Intervention Details
Subjects
English Language Arts, Foreign LanguagesAcademic Program
Bilingual Education ProgramDuration
16 weeksGrade
1Personnel
General Education Teacher
Intervention Summary
GraphoGame is a computer adaptive reading intervention that targets the development of early reading skills in Spanish and English. It is an adaptive online decoding program that presents spoken sounds and asks the player to click on the corresponding letter or set of letters. The game adapts to the player's performance, providing learning material that allows the player to select the correct response an average of 80% of the time. GraphoGame is intended to support the reading development of bilingual students, particularly those at risk for reading difficulties, by providing additional practice opportunities to strengthen their alphabetic understanding and decoding skills in an engaging instructional environment.
Grade
1Personnel
General Education TeacherStatistical Finding Summary
Positive effect on pseudoword reading in English for students who played GraphoGame in Spanish
No effect on oral reading fluency in English for students who played GraphoGame in Spanish
No effect on pseudoword reading in Spanish for students who played GraphoGame in Spanish
No effect on oral reading fluency in Spanish for students who played GraphoGame in Spanish
Source
Deni Lee, B., Doris Luft, B., Jarkko, H., Jillian, C., Keith, S., Ron, C., Sherryl, E. & Ulla, R. (2017). Exploring the Cross-Linguistic Transfer of Reading Skills in Spanish to English in the Context of a Computer Adaptive Reading Intervention (ED588912). ERIC. https://files.eric.ed.gov/fulltext/ED588912.pdf.
Data Sample by Population
These charts show the characteristics of the student populations studied. When assessing programs, you may want to prioritize interventions that yielded success in a similar demographic environment as your school or district.