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GraphoGame: A Computer Adaptive Reading Intervention to Improve Decoding Skills in Bilingual Students

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Intervention Details

Subjects

English Language Arts, Foreign Languages

Academic Program

Bilingual Education Program

Duration

16 weeks

Grade

1

Personnel

General Education Teacher

Intervention Summary

GraphoGame is a computer adaptive reading intervention that targets the development of early reading skills in Spanish and English. It is an adaptive online decoding program that presents spoken sounds and asks the player to click on the corresponding letter or set of letters. The game adapts to the player's performance, providing learning material that allows the player to select the correct response an average of 80% of the time. GraphoGame is intended to support the reading development of bilingual students, particularly those at risk for reading difficulties, by providing additional practice opportunities to strengthen their alphabetic understanding and decoding skills in an engaging instructional environment.

Statistical Finding Summary

Positive effect on pseudoword reading in English for students who played GraphoGame in Spanish

No effect on oral reading fluency in English for students who played GraphoGame in Spanish

No effect on pseudoword reading in Spanish for students who played GraphoGame in Spanish

No effect on oral reading fluency in Spanish for students who played GraphoGame in Spanish

Source

Deni Lee, B., Doris Luft, B., Jarkko, H., Jillian, C., Keith, S., Ron, C., Sherryl, E. & Ulla, R. (2017). Exploring the Cross-­Linguistic Transfer of Reading Skills in Spanish to English in the Context of a Computer Adaptive Reading Intervention (ED588912). ERIC. https://files.eric.ed.gov/fulltext/ED588912.pdf.

Data Sample by Population

These charts show the characteristics of the student populations studied. When assessing programs, you may want to prioritize interventions that yielded success in a similar demographic environment as your school or district.