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Good Behavior Game

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Prekindergarten, Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade

About the Intervention

Good Behavior Game is a classroom management strategy that aims to improve social skills, minimize disruptive behaviors, and create a positive learning environment for students in prekindergarten through grade 12, often used with students or classrooms demonstrating high levels of disruptive behaviors. Teachers place students into teams and reward them for demonstrating appropriate behaviors and following classroom rules. Teachers identify rules of behavior, divide students into teams, review expected behaviors and rules, monitor student behavior during the game, and score teams based on how well they follow the rules. At the end of the session, winning teams receive a reward such as small prizes (snacks, school supplies, stickers) or classroom privileges (free time, time to play with toys or an iPad). Teachers play the game once per day, several times a day, or twice per week. Before leading the game, teachers receive training (ranging from 15 minutes to a full week) from a Good Behavior Game developer or researcher, covering how to create game rules, monitor student behavior, and award points. Teachers often receive ongoing coaching support from a developer-trained coach who observes implementation, provides feedback, and answers questions.

Statistical Findings

Positive effect on student behavior

Positive effect on teacher practice

Potentially positive effect on writing conventions

Potentially positive effect on writing productivity

Uncertain effects on literacy achievement

Uncertain effects on mathematics achievement

Uncertain effects on intrapersonal competencies

Uncertain effects on school climate

More Intervention Details

Focus Areas

Social-Emotional Learning, Disciplinary Infractions

Programs & Services

General Education

Delivery Methods

Face-to-Face

Disability Support

N/A

Target Groups

Student(s), Teachers/Instructional Teams

Source

U.S. Department of Education, Institute of Education Sciences, What Works Clearinghouse. (2023). Good Behavior Game. Retrieved from https://ies.ed.gov/ncee/WWC/intervention/1488.

Study Demographics

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Geographical Setting

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